window.onunload = function() {
  GUnload();
}

/*wagmp_onload*/
if(window.wagmp_map_4) wagmp_map_4();
if(window.wagmp_map_3) wagmp_map_3();
if(window.wagmp_map_2) wagmp_map_2();
if(window.wagmp_map_1) wagmp_map_1();